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About

I'm an area designer with 16 years of experience spent creating playspaces to enjoy and worlds to wander. I've shipped 8 titles and and my experience spans the full design content pipeline, from ideation to implementation. I've led feature strike teams, content creation teams and area design teams, but care most about being a great teammate.
 

Above all, I believe my strongest quality is an unwavering desire to create collaborative environments founded upon respect, professionalism and empowerment.
 

I got my BA in English from UC Berkeley in 2002. After a few years working in tech, I seized upon an opportunity to join the game industry. I've been here ever since.

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